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Meshopotamia makes 3D mesh models and textures for Second life. My meshes are handmade from scratch, and modeled specifically for use in SL’s real time rendered environment.

I have built furniture for the end user market in SL since 2008, and brought both my designer experience and my thorough knowledge of the end user’s needs and wishes over to the creator tools market.

In Meshopotamia, I focus on what I know best: mesh models and textures for home and garden, such as furniture, decor and small structures.

My aim is to make models with reasonable land impact, yet high quality.



Main store:

SL Marketplace: