Tweenster/ChangeLog
Known issues
Artifacts in minimised mode
When the hud is in "minimised" mode there are sometimes some tiny pixels visible on the screen.
This is not unique to Tweenster (also visible on the HUD by TMP, for example).
We can fix this, however, if we do it will make opening and closing the HUD much slower, so we're trying to work out if it's worth fixing.
Explanation for nerds
The small pixels are a result of floating point errors in the shader. The planes on the HUD should be perfectly rotated away from the screen so you can't see them, but due to a very small mathematical error, sometimes the shader renders a single pixel).
To fix this we'll need to either move or alpha every single link on the HUD when the hud is minimised and restored, which will slow it down significantly, especially on heavily loaded regions.
ChangeLog
v2.03 - Not yet released
- FIX: The body wasn't correctly remembering the "flat" nipple setting when alphas are applied
- FIX: The Tint screen was being deformed by the resizer
v2.02 - 27th July, 2017
- Fix an issue with the tummy button being set incorrectly when an alpha preset is loaded
v2.01 - 26th July, 2017
- Hotfix - Quick alpha preset buttons turning grey
v2.0 - 26th July, 2017
- Thinner chest to allow tank top and vest hoodie to fit better
- Change of weights around the pelvis to allow better fit of underwear
- Girl body now included
- Complete rebuild of the HUD from scratch
- Vastly reduced texture memory consumption in the HUD
- New feature: Tattoo save slots
- New feature: Neck fader tint
- "Clear All" now turns off the quick-alpha buttons
- Auto alpha no longer requires permission, but can be turned off via the HUD
- New auto alpha "dev mode" to help creators get the part & face information for the Auto Alpha API
- Resizer built-in to the HUD
- New "flip the bird" and "grip" hand animation
- You can now stop (turn off) hand animations
- Fixed hand animations often not playing for other people
- Fixed a stack heap collision issue with save slots
- Removed auto-detach if two bodies are detected (it now just warns), same for the HUD
- Changed the default attach point to avoid the "ghost body" issue
v1.01 - 21st June, 2017
- Save the current body tint settings along with the skin.
- Fixed texture clashing around the nipples
- Fixed HUD rotation becoming misaligned
- Fixed issue with nails and omega appliers
v1.0 - 20th June, 2017
Initial release