EV-OldVersion
EasyVend is an expansion pack for CasperVend, which provides rapid setup of products and vendors in-world with no website access required.
It's designed as a drop-in replacement for E2V vendor scripts, however, E2V is not required - EasyVend can be used out of the box.
Features
- Drop-in replacement for E2V vendor scripts
- Drop-in replacement for E2V store controller to support profit splits, sales, price groups
- Drop-in replacement for E2V inventory server for remote delivery
- Obeys E2V naming rules for item matching
- Supports DropBox delivery, local vendor delivery and folder delivery
- Automatically creates products in the CasperVend system
Caveats
- NOT SUPPORTED: E2V's "partners" feature
- NOT USED: "Payments Object" or "Relay" objects
- The EasyVend does not display textures - if you want automatic texture management use the full CasperVend
- You can't manage what displays on the vendor from the web
- You can't manage profit shares or store credit awards from the web
- If you use local vendor or folder deliveries, customers will be unable to claim redeliveries using the automatically created products. However, you can edit the product on the web interface and set an item for redelivery.
E2V Migration: Drop-N-Go
- If you use the E2V Inventory Server, drop the "CasperTech DropBox" script into each E2V Inventory Storage box (not the root prim)
- Drop the "CasperVend2 EasyVend Store Controller" script into your E2V Store Controller
- Remove the E2V scripts from each vendor you wish to convert, and replace them with the "CasperVend2 EasyVend".
That's it!
E2V Migration: Fresh Setup
This is intended ONLY for merchants migrating TO CasperVend who are used to E2V's way of doing things, and have a lot of vendors to get changed over to the CasperVend format. These instructions allow these merchants to continue adding products while they take the time to get the hang of how the normal CasperVend system works.
Create Your Settings Notecard
The Store Controller's settings note card contains the options for the vendors you have on THAT sim/region.
The note card is roughly divided up into 4 sections:
- Defaults
- Splits
- Sales
- Price Groups
For example:
# Defaults N-Reward=2% G-Reward=5% # Splits Split= # Sales Sale= ExcludedGroups= SpendCreditDuringSale=false EarnCreditDuringSale=false # Price Groups PriceGroup=one,50 PriceGroup=two,100
Default Settings:
N-Reward
Specifies the default non-group buyer's reward value to be used for each vendor, if the value is not specified either on the vendor, or in the vendor's price group. This value can be either a percentage (if you include the % sign) or an absolute value. This value can be either a percentage (if you include the % sign) or an absolute value. Leave this blank, or use a 0, to prevent any default value from being used.
G-Reward
Specifies the default customer group's buyer reward value to be used for each vendor when the customer has the same group tag active that the vendor object is set to, if the value is not specified either on the vendor, or in the vendor's price group. This value can be either a percentage (if you include the % sign) or an absolute value.
Price Groups
Price groups allow you to define a single set of vendor options, in one place, then use those options on as many different vendors as you want. Changes to the price group only need to made to the group itself (in the settings notecard) and all vendors using THAT group will be updated automatically.
You can also put specific groups on sale simply by changing their prices, while the rest of your products remain unchanged.
Each group is defined on a new line that begins with:
PriceGroup=
and consists of at least two items: the name of the group, and the price of the group. You can also specify buyer's reward values on the group, by adding them after the group's price.
Omitting a Value vs Explicit Zeros
When you don't supply a value for buyer's rewards, you are indicating that you want to use the default values (if they exist elsewhere in the settings notecard).
This means that leaving them blank is NOT the same thing as using explict 0's. For example:
N-Reward=2% G-Reward=10% PriceGroup=socks,100 PriceGroup=shoes,100,,8% PriceGroup=pants,100,0 PriceGroup=shirts,100,0,0
The above settings will result in the following values:
socks ... n-reward: L$2, g-reward: L$10 shoes ... n-reward: L$2, g-reward: L$8 pants ... n-reward: L$0, g-reward: L$10 shirts ... n-reward: L$0, g-reward: L$0
Sales
You can place the entire store on sale by putting either a percentage or a flat amount into the Sale field. Once the settings are saved and loaded, the controller will restart all the vendors, and they will take on the sale pricing.
You can exclude certain pricing group (see below) from the store-wide sale by adding their names, separated by commas, to the ExcludedGroups line.
The SpendCreditDuringSale option controls whether customers will be able to to buy on-sale items using their store credit or not. Put "true" or "false." Note that vendors in groups that are excluded from the sale are not affected by this setting.
The EarnCreditDuringSale options control how buyer's rewards behave during the sale. Use "false" to prevent on-sale vendors from issuing buyer's rewards.
Splits
Create Your Store Controller Object
This object will control the settings for your vendors on the region where THAT controller is located.