CasperLet/Land Management: Difference between revisions

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= '''<span style="color:#00528c">Managing Your Land</span>''' =
: This page will show you how to manage your land to reduce the amount of griefing you have to deal with.
: This options are NOT managed by CasperLet, and must be done with actual manual land option changes inworld.
== '''<span style="color:#00528c">Your Land Group</span>''' ==
: If you are running a business, you will first need a group.
: See the knowledge base article on '''[https://community.secondlife.com/knowledgebase/english/creating-managing-moderating-and-disbanding-groups-r48/ creating a group]'''
: Once you have your group created, '''[https://community.secondlife.com/knowledgebase/english/group-owned-land-r32/ see how to add your land to the group, or to buy the land INTO the group.]'''
: Once those steps are complete, then you can move on to changing your land settings.
== '''<span style="color:#00528c">Land Settings</span>''' ==
=== Residential land ===
----
: Examples: Your personal linden home or other land where visitors who are NOT your renters do NOT need to run scripts.
<blockquote><ol>
<li> Right click the land, select '''"About Land"'''</li>
<li> Select the '''"Options"''' tab</li>
<li> Untick the '''"Edit Terrain"''' checkbox (if it's already unticked, leave it alone)</li>
<li> For '''"Create Objects"''', untick '''"all residents"''' but keep '''"Group"''' ticked</li>
<li> For '''"Object Entry"''', untick '''"all residents"''' but keep '''"Group"''' ticked</li>
<li> For '''"Run Scripts"''', untick '''"all residents"''' but keep '''"Group"''' ticked</li>
<li> For "Restrict Pushing / Safe" - tick that box</li>
</ol></blockquote>
=== Commercial land ===
----
: Examples: Store land where visitors need to wear and use gift cards, roleplay sims that use combat meters.
<blockquote><ol>
<li> Right click the land, select '''"About Land"'''</li>
<li> Select the '''"Options"''' tab</li>
<li> Untick the '''"Edit Terrain"''' checkbox (if it's already unticked, leave it alone)</li>
<li> For '''"Create Objects"''', untick '''"all residents"''' but keep '''"Group"''' ticked</li>
<li> For '''"Object Entry"''', untick '''"all residents"''' but keep '''"Group"''' ticked</li>
<li> For '''"Run Scripts"''', leave '''"all residents"''' as well as '''"Group"''' ticked</li>
<li> For "Restrict Pushing / Safe" - If a store, tick that box.</li>
</ol></blockquote>
=== Ban Lines ===
----
: Ban lines do NOT prevent object entry - ONLY the entry of avatars.


= '''<span style="color:#00528c">Managing Your Land</span>''' =
: To prevent object entry, you need to use the "object entry" settings, as listed above.
 
== '''<span style="color:#00528c">Setting Autoreturn</span>''' ==


Every griefer attack is a reminder that many land owners aren't familiar with how to set parcel land security settings to prevent issues.  
: Before proceeding, if your land is in a group, '''ALL''' of the objects on the land must be set to the landholding group. If this is not done, when when autoreturn is on, those objects will be returned!


    CL does NOT return prims for being over limit
: The object OWNER must be the one to change the group a rezzed object is set to, AND they must be a member OF the new land group.
    Group owned vs. Set to group
    Best practices for minimum griefing


== Setting Autoreturn ==
=== Objects already rezzed? ===
----
: For objects already rezzed, do the following steps - this must be done on a per-object basis:
<blockquote><ol>
<li> Wear the land group tag</li>
<li> Right-click the object, and go into "Edit" mode</li>
<li> Click "More" if you don't see the "General" tab</li>
<li> Click the "Set..." button next to "Group" </li>
<li> Select the land group from the groups box, and click "OK"</li>
<li> Repeat these steps for every object that's not already set to the group.</li>
</ol></blockquote>


It is always recommended to set autoreturn, which will return objects not belonging to the land owner or group members after a certain period of time.  
=== Turning on autoreturn ===
----
: A setting of "0" means that autoreturn is OFF. New autoreturn numbers can only be in whole numbers - no fractions or decimals.  


As an example, most sandboxes set an autoreturn time, usually around 3 hours.
<blockquote><ol>
<li> Right-click the land, select "About Land"</li>
<li> On the floater, select the "Objects" tab</li>
<li> Find the white box next to "Autoreturn other residents' objects"</li>
<li> Enter a value of "1" or higher in this field</li>
<li> Hit enter</li>
<li> Close the floater</li>
</ol></blockquote>

Latest revision as of 15:32, 3 December 2020

Managing Your Land

This page will show you how to manage your land to reduce the amount of griefing you have to deal with.
This options are NOT managed by CasperLet, and must be done with actual manual land option changes inworld.

Your Land Group

If you are running a business, you will first need a group.
See the knowledge base article on creating a group
Once you have your group created, see how to add your land to the group, or to buy the land INTO the group.
Once those steps are complete, then you can move on to changing your land settings.

Land Settings

Residential land


Examples: Your personal linden home or other land where visitors who are NOT your renters do NOT need to run scripts.
  1. Right click the land, select "About Land"
  2. Select the "Options" tab
  3. Untick the "Edit Terrain" checkbox (if it's already unticked, leave it alone)
  4. For "Create Objects", untick "all residents" but keep "Group" ticked
  5. For "Object Entry", untick "all residents" but keep "Group" ticked
  6. For "Run Scripts", untick "all residents" but keep "Group" ticked
  7. For "Restrict Pushing / Safe" - tick that box

Commercial land


Examples: Store land where visitors need to wear and use gift cards, roleplay sims that use combat meters.
  1. Right click the land, select "About Land"
  2. Select the "Options" tab
  3. Untick the "Edit Terrain" checkbox (if it's already unticked, leave it alone)
  4. For "Create Objects", untick "all residents" but keep "Group" ticked
  5. For "Object Entry", untick "all residents" but keep "Group" ticked
  6. For "Run Scripts", leave "all residents" as well as "Group" ticked
  7. For "Restrict Pushing / Safe" - If a store, tick that box.

Ban Lines


Ban lines do NOT prevent object entry - ONLY the entry of avatars.
To prevent object entry, you need to use the "object entry" settings, as listed above.

Setting Autoreturn

Before proceeding, if your land is in a group, ALL of the objects on the land must be set to the landholding group. If this is not done, when when autoreturn is on, those objects will be returned!
The object OWNER must be the one to change the group a rezzed object is set to, AND they must be a member OF the new land group.

Objects already rezzed?


For objects already rezzed, do the following steps - this must be done on a per-object basis:
  1. Wear the land group tag
  2. Right-click the object, and go into "Edit" mode
  3. Click "More" if you don't see the "General" tab
  4. Click the "Set..." button next to "Group"
  5. Select the land group from the groups box, and click "OK"
  6. Repeat these steps for every object that's not already set to the group.

Turning on autoreturn


A setting of "0" means that autoreturn is OFF. New autoreturn numbers can only be in whole numbers - no fractions or decimals.
  1. Right-click the land, select "About Land"
  2. On the floater, select the "Objects" tab
  3. Find the white box next to "Autoreturn other residents' objects"
  4. Enter a value of "1" or higher in this field
  5. Hit enter
  6. Close the floater